--190技能脚本 Include("\\script\\skill\\head.lua") SKILLS={ --金 skill_190_jin= { --金系190被动技能 skill_desc= function(level) return "Kim Cng Chi N� l祄 gi秏 hi謚 su蕋 ph鬰 h錳 sinh l鵦, n閕 l鵦 c馻 ngi b� c玭g k輈h"..floor(-Link(level,SKILLS.skill_190_jin_zuzhou.lifereplenish_p[1])).. "% t鑓  di chuy觧 trong "..floor(Link(level,SKILLS.skill_190_jin_zuzhou.lifereplenish_p[2]) / 18).." gi﹜ \n" end, autoreplyskill= {--自动反击诅咒XX之怒 { {1,(65536+1561)*256 + 1},{20,(65536+1561) *256 + 20},{21,(65536+1561) *256 + 21} }, { {1,-1},{20,-1} }, { {1,15*18*256 + 1},{10,15*18*256 + 5},{11,15*18*256 + 6},{20,15*18*256 + 12},{21,15*18*256 + 13},{30,15*18*256 + 20},{31,15*18*256 + 20} } }, }, skill_190_jin_zuzhou= {--金系190诅咒子技能金刚之怒 lifereplenish_p= { { {1,-1},{10,-4},{11,-6},{20,-11},{21,-13},{30,-20},{60,-20} }, { {1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18} } }, manareplenish_p= { { {1,-1},{10,-4},{11,-6},{20,-11},{21,-13},{30,-20},{60,-20} }, { {1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18} } }, }, skill_190_jin_buff= { --金系190BUFF技能 skill_desc= function(level) return "Kim Cng Chi H� ,".."gi秏 s竧 thng nh薾 頲 t� h� M閏 "..floor(Link(level,SKILLS.metal.wood2medamage_p[1])).. "% t鑓  di chuy觧 trong "..floor(Link(level,SKILLS.metal.wood2medamage_p[2]) / 18).." gi﹜ \n" end, autoreplyskill= {--自动触发XX之护BUFF { {1,1566*256 + 1},{20,1566*256 + 20},{21,1566*256 + 21} }, { {1,-1},{20,-1} }, { {1,15*18*256 + 1},{10,15*18*256 + 5},{11,15*18*256 + 6},{20,15*18*256 + 12},{21,15*18*256 + 13},{30,15*18*256 + 20},{31,15*18*256 + 20} } }, }, --木 skill_190_mu= { --木系190被动技能 skill_desc= function(level) return "B輈h M閏 Chi N�, l祄 t╪g th阨 gian tr髇g c c馻 ngi b� c玭g k輈h "..floor(-Link(level,SKILLS.skill_190_mu_zuzhou.poisontimereduce_p[1])).. "% t鑓  di chuy觧 trong "..floor(Link(level,SKILLS.skill_190_mu_zuzhou.poisontimereduce_p[2]) / 18).." gi﹜ \n" end, autoreplyskill= {--自动反击诅咒XX之怒 { {1,(65536+1562)*256 + 1},{20,(65536+1562)*256 + 20},{21,(65536+1562)*256 + 21} }, { {1,-1},{20,-1} }, { {1,15*18*256 + 1},{10,15*18*256 + 5},{11,15*18*256 + 6},{20,15*18*256 + 12},{21,15*18*256 + 13},{30,15*18*256 + 20},{31,15*18*256 + 20} } }, }, skill_190_mu_zuzhou= {--木系190诅咒子技能碧木之怒 poisontimereduce_p= { { {1,-1},{10,-7},{11,-9},{20,-17},{21,-19},{30,-30},{60,-30} }, { {1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18} } }, }, skill_190_mu_buff= { --木系190BUFF技能 skill_desc= function(level) return "B輈h M閏 Chi H�,".."gi秏 s竧 thng nh薾 頲 t� h� Th� "..floor(Link(level,SKILLS.wood.earth2medamage_p[1])).. "% t鑓  di chuy觧 trong "..floor(Link(level,SKILLS.wood.earth2medamage_p[2]) / 18).." gi﹜ \n" end, autoreplyskill= {--自动触发XX之护BUFF { {1,1567*256 + 1},{20,1567*256 + 20},{21,1567*256 + 21} }, { {1,-1},{20,-1} }, { {1,15*18*256 + 1},{10,15*18*256 + 5},{11,15*18*256 + 6},{20,15*18*256 + 12},{21,15*18*256 + 13},{30,15*18*256 + 20},{31,15*18*256 + 20} } }, }, --水 skill_190_shui= { --水系190被动技能 skill_desc= function(level) return "H祅 B╪g Chi N� l祄 t╪g th阨 gian tr� ho穘 c馻 ngi b� c玭g k輈h "..floor(-Link(level,SKILLS.skill_190_shui_zuzhou.freezetimereduce_p[1])).. "% t鑓  di chuy觧 trong "..floor(Link(level,SKILLS.skill_190_shui_zuzhou.freezetimereduce_p[2]) / 18).." gi﹜ \n" end, autoreplyskill= {--自动反击诅咒XX之怒 { {1,(65536+1563)*256 + 1},{20,(65536+1563)*256 + 20},{21,(65536+1563)*256 + 21} }, { {1,-1},{20,-1} }, { {1,15*18*256 + 1},{10,15*18*256 + 5},{11,15*18*256 + 6},{20,15*18*256 + 12},{21,15*18*256 + 13},{30,15*18*256 + 20},{31,15*18*256 + 20} } }, }, skill_190_shui_zuzhou= {--水系190诅咒子技能寒冰之怒 freezetimereduce_p= { { {1,-1},{10,-7},{11,-9},{20,-17},{21,-19},{21,-30},{60,-30} }, { {1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18} } }, }, skill_190_shui_buff= { --水系190BUFF技能 skill_desc= function(level) return "H祅 B╪g Chi H�,".."gi秏 s竧 thng nh薾 頲 t� h� H醓 "..floor(Link(level,SKILLS.water.fire2medamage_p[1])).. "% t鑓  di chuy觧 trong "..floor(Link(level,SKILLS.water.fire2medamage_p[2]) / 18).." gi﹜ \n" end, autoreplyskill= {--自动触发XX之护BUFF { {1,1568*256 + 1},{20,1568*256 + 20},{21,1568*256 + 21} }, { {1,-1},{20,-1} }, { {1,15*18*256 + 1},{10,15*18*256 + 5},{11,15*18*256 + 6},{20,15*18*256 + 12},{21,15*18*256 + 13},{30,15*18*256 + 20},{31,15*18*256 + 20} } }, }, --火 skill_190_huo= { --火系190被动技能 skill_desc= function(level) return "Vi猰 Dng Chi N� l祄 gi秏 x竎 su蕋 h鉧 gi秈 s竧 thng c馻 ngi b� c玭g k輈h "..floor(-Link(level,SKILLS.skill_190_huo_zuzhou.block_rate[1])).. "% t鑓  di chuy觧 trong "..floor(Link(level,SKILLS.skill_190_huo_zuzhou.block_rate[2]) / 18).." gi﹜ \n" end, autoreplyskill= {--自动反击诅咒XX之怒 { {1,(65536+1564)*256 + 1},{20,(65536+1564)*256 + 20},{21,(65536+1564)*256 + 21} }, { {1,-1},{20,-1} }, { {1,15*18*256 + 1},{10,15*18*256 + 5},{11,15*18*256 + 6},{20,15*18*256 + 12},{21,15*18*256 + 13},{30,15*18*256 + 20},{31,15*18*256 + 20} } }, }, skill_190_huo_zuzhou= {--火系190诅咒子技能炎阳之怒 block_rate= { { {1,-1},{10,-4},{11,-6},{20,-11},{21,-13},{30,-20},{60,-20} }, { {1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18} } }, }, skill_190_huo_buff= { --火系190BUFF技能 skill_desc= function(level) return "Vi猰 Dng Chi H�,".."gi秏 s竧 thng nh薾 頲 t� h� Kim "..floor(Link(level,SKILLS.fire.metal2medamage_p[1])).. "% t鑓  di chuy觧 trong "..floor(Link(level,SKILLS.fire.metal2medamage_p[2]) / 18).." gi﹜ \n" end, autoreplyskill= {--自动触发XX之护BUFF { {1,1569*256 + 1},{20,1569*256 + 20},{21,1569*256 + 21} }, { {1,-1},{20,-1} }, { {1,15*18*256 + 1},{10,15*18*256 + 5},{11,15*18*256 + 6},{20,15*18*256 + 12},{21,15*18*256 + 13},{30,15*18*256 + 20},{31,15*18*256 + 20} } }, }, --土 skill_190_tu= { --土系190被动技能 skill_desc= function(level) return "L玦 ёnh Chi N� l祄 t╪g th阨 gian cho竛g c馻 ngi b� c玭g k輈h "..floor(-Link(level,SKILLS.skill_190_tu_zuzhou.stuntimereduce_p[1])).. "% t鑓  di chuy觧 trong "..floor(Link(level,SKILLS.skill_190_tu_zuzhou.stuntimereduce_p[2]) / 18).." gi﹜ \n" end, autoreplyskill= {--自动反击诅咒XX之怒 { {1,(65536+1565)*256 + 1},{20,(65536+1565)*256 + 20},{21,(65536+1565)*256 + 21} }, { {1,-1},{20,-1} }, { {1,15*18*256 + 1},{10,15*18*256 + 5},{11,15*18*256 + 6},{20,15*18*256 + 12},{21,15*18*256 + 13},{30,15*18*256 + 20},{31,15*18*256 + 20} } }, }, skill_190_tu_zuzhou= {--土系190诅咒子技能雷霆之怒 stuntimereduce_p= { { {1,-1},{10,-4},{11,-6},{20,-11},{21,-13},{30,-20},{60,-20} }, { {1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18} } }, }, skill_190_tu_buff= { --土系190BUFF技能 skill_desc= function(level) return "L玦 ёnh Chi H�,".."gi秏 s竧 thng nh薾 頲 t� h� Th駓"..floor(Link(level,SKILLS.earth.water2medamage_p[1])).. "% t鑓  di chuy觧 trong "..floor(Link(level,SKILLS.earth.water2medamage_p[2]) / 18).." gi﹜ \n" end, autoreplyskill= {--自动触发XX之护BUFF { {1,1570*256 + 1},{20,1570*256 + 20},{21,1570*256 + 21} }, { {1,-1},{20,-1} }, { {1,15*18*256 + 1},{10,15*18*256 + 5},{11,15*18*256 + 6},{20,15*18*256 + 12},{21,15*18*256 + 13},{30,15*18*256 + 20},{31,15*18*256 + 20} } }, }, --190技能-金-减木系伤害 metal={ wood2medamage_p={{{1,1},{10,4},{11,6},{20,11},{21,13},{30,20},{60,20}},{{1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18}}},--减少来自木系的伤害 }, --190技能-木-减土系伤害 wood={ earth2medamage_p={{{1,1},{10,4},{11,6},{20,11},{21,13},{30,20},{60,20}},{{1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18}}},--减少来自土系的伤害 }, --190技能-水-减火系伤害 water={ fire2medamage_p={{{1,1},{10,4},{11,6},{20,11},{21,13},{30,20},{60,20}},{{1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18}}},--减少来自火系的伤害 }, --190技能-火-减金系伤害 fire={ metal2medamage_p={{{1,1},{10,4},{11,6},{20,11},{21,13},{30,20},{60,20}},{{1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18}}},--减少来自金系的伤害 }, --190技能-土-减水系伤害 earth={ water2medamage_p={{{1,1},{10,4},{11,6},{20,11},{21,13},{30,20},{60,20}},{{1,3*18},{10,6*18},{11,7*18},{20,12*18},{21,12*18}}},--减少来自水系的伤害 }, --天怒狂澜 --效果:攻击技能、生命值增加 tiannukuanglan={ lifemax_yan_p={{{1,1},{25,25},{26,27},{27,30},{30,30},{31,30}},{{1,-1},{30,-1}}}, skill_enhance={{{1,5},{2,10},{12,30},{13,33},{14,35},{15,38},{16,40},{17,43},{18,45},{19,48},{20,50},{25,65},{26,70},{27,75},{28,80},{30,80},{31,80}},{{1,-1},{2,-1}}}, }, }