function GetSkillLevelData(levelname, data, level) if (levelname == "magicdamage_v") then return Getmagicdamage_v(level) end; str1 = "" return str1 end; function Param2String(Param1, Param2, Param3) return Param1..","..Param2..","..Param3 end; function Getmagicdamage_v(level) result1 = 10000 return Param2String(result1,0,result1) end;