function GetSkillLevelData(levelname, data, level) if (levelname == "statusimmunity_b") then return Getstatusimmunity_b(level) end; if (levelname == "fatallystrikeres_p") then return Getfatallystrikeres_p(level) end; if (levelname == "fasthitrecover_v") then return Getfasthitrecover_v(level) end; if (levelname == "freezetimereduce_p") then return Getfreezetimereduce_p(level) end; if (levelname == "poisontimereduce_p") then return Getpoisontimereduce_p(level) end; if (levelname == "stuntimereduce_p") then return Getstuntimereduce_p(level) end; str1 = "" return str1 end; function Param2String(Param1, Param2, Param3) return Param1..","..Param2..","..Param3 end; function Getstatusimmunity_b(level) return Param2String(1,-1,0) end; function Getfatallystrikeres_p(level) return Param2String(95,-1,0) end function Getfasthitrecover_v(level) return Param2String(100,-1,0) end; function Getfreezetimereduce_p(level) return Param2String(200,-1,0) end; function Getpoisontimereduce_p(level) return Param2String(300,-1,0) end; function Getstuntimereduce_p(level) return Param2String(200,-1,0) end;