function GetSkillLevelData(levelname, data, level) if (levelname == "physicsenhance_p") then return Getphysicsenhance_p(level) end; if (levelname == "stun_p") then return Getstun_p(level) end; if (levelname == "skill_cost_v") then return Getskill_cost_v(level) end; if (levelname == "skill_param1_v") then return Getskill_param1_v(level) end; if (levelname == "skill_param2_v") then return Getskill_param2_v(level) end; if (levelname == "deadlystrike_p") then return Getdeadlystrike_p(level) end; str1 = "" return str1 end; function Param2String(Param1, Param2, Param3) return Param1..","..Param2..","..Param3 end; function Getphysicsenhance_p(level) result = 0 return Param2String(result,0,0) end; function Getskill_cost_v(level) result = 10+floor(level/2) return Param2String(result,0,0) end; function Getdeadlystrike_p(level) result = level*4 return Param2String(result,0,0) end; function Getskill_param1_v(level) result = 24 return Param2String(result,0,0) end; function Getskill_param2_v(level) result = 5 return Param2String(result,0,0) end; function Getstun_p(level) result = 15+level time = 9 return Param2String(result,time,0) end;