Include("\\script\\skill\\head.lua") SKILLS={ --set hac than toukui_zuzhou={ --lam stun_p={{{1,35},{20,35}},{{1,35},{20,35}}}, stuntimereduce_p={{{1,-40},{20,-40}},{{1,18*45},{20,18*45}}}, freezetimereduce_p={{{1,-25},{20,-25}},{{1,18*45},{20,18*45}}}, }, toukui={ --khoi skill_desc= function(level) return format("Môc tiªu cã%d%% tØ lÖ thi triÓn cÊp ®é t­¬ng øng cña [Lµm cho¸ng]\n sau mçi lÇn kÝch ho¹t trong %d gi©y kh«ng thÓ kÝch ho¹t n÷a\n",floor(Link(level,SKILLS.toukui.autoattackskill[3]) - 30*18*256),floor((Link(level,SKILLS.toukui.autoattackskill[3]) / (18*256)))) end, autoattackskill= { {{1,1250*256 + 1},{20,1250*256 + 20}}, {{1,-1 },{20,-1 }}, {{1,30*18*256 + 10},{20,30*18*256 + 10}} }, }, huwan_zuzhou={ --dien randmove={{{1,1},{20,1}},{{1,4*18},{15,4*18},{20,4*18},{21,4*18},{40,4*18}}}, missle_missrate={{{1,40},{15,40},{20,40},{21,40},{40,40}}}, missle_hitcount={{{1,2},{20,2}}}, skill_desc= function(level) return "X¸c suÊt "..floor(100 -Link(level,SKILLS.huwan_zuzhou.missle_missrate[1])).."% khiÕn cho tèi ®a ".. floor(Link(level,SKILLS.huwan_zuzhou.missle_hitcount[1])).." môc tiªu gÇn bÞ ho¶ng lo¹n trong ".. floor(Link(level,SKILLS.huwan_zuzhou.randmove[2]) / 18).." gi©y\n".. "Trong lóc ho¶ng lo¹n kh«ng thÓ tÊn c«ng vµ di chuyÓn \n" end, }, huwan={ --tu skill_desc= function(level) return format("Môc tiªu cã%d%% tØ lÖ thi triÓn cÊp ®é t­¬ng øng cña [§iªn lo¹n]\n sau mçi lÇn kÝch ho¹t trong %d gi©y kh«ng thÓ kÝch ho¹t n÷a\n",floor(Link(level,SKILLS.huwan.autoattackskill[3]) - 45*18*256),floor((Link(level,SKILLS.huwan.autoattackskill[3]) / (18*256)))) end, autoattackskill= { {{1,1252*256 + 1},{20,1252*256 + 20}}, {{1,-1 },{20,-1 }}, {{1,45*18*256 + 10},{20,45*18*256 + 10}} }, }, daopao_fuzhu={ --tang allres_p={{{1,20},{20,20}},{{1,10*18},{20,10*18}}}, allres_yan_p={{{1,20},{20,20}},{{1,10*18},{20,10*18}}}, }, daopao={ --gia skill_desc= function(level) return format("Dïng [H¾c ThÇn] t¨ng kh¸ng tÝnh khi b¶n th©n bÞ c«ng kÝch %d%%, duy tr×%d gi©y \n", floor(Link(level,SKILLS.daopao.allres_p[1])), floor(Link(level,SKILLS.daopao.allres_p[2]) / 18)) end, autoreplyskill= { {{1,1254 * 256 + 1},{20,1254 * 256 + 20}}, {{1,-1 },{20,-1 }}, {{1,60*18*256 + 10},{19,60*18*256 + 10},{20,60*18*256 + 10}} }, allres_p={{{1,20},{20,20}},{{1,10*18},{20,10*18}}}, allres_yan_p={{{1,20},{20,20}},{{1,10*18},{20,10*18}}}, }, xiezi_fuzhu={ --tang fastwalkrun_p={{{1,30},{15,30},{20,30},{21,30}},{{1,10*18},{15,10*18},{20,10*18},{21,10*18}}}, }, xiezi={ --hai autorescueskill={{{1,1256*256 + 1},{20,1256*256 + 20},{21,1256*256 + 21}},{{1,-1},{20,-1}},{{1,20*18*256 + 65},{15,20*18*256 + 65},{20,20*18*256 + 65},{21,20*18*256 + 65}}}, skill_desc= function(level) return "Khi sinh lùc thÊp h¬n 25% cã x¸c suÊt "..floor(Link(level,SKILLS.xiezi.autorescueskill[3]) - 20*18*256).."% t¨ng tèc di chuyÓn \n".. floor(Link(level,SKILLS.xiezi_fuzhu.fastwalkrun_p[1])).."% tèc ®é di chuyÓn \n".. "Tèc ®é t¨ng cã thêi h¹n tøc thêi \n" end, }, yaodai_fuzhu={ --an hide={{{1,1},{20,1}},{{1,5*18},{15,5*18},{20,5*18},{21,5*18}}}, enhancehit_rate={{{1,9},{20,9}},{{1,5*18},{15,5*18},{20,5*18},{21,5*18}}}, }, yaodai={ --dai autorescueskill={{{1,1258*256 + 1},{20,1258*256 + 20},{21,1258*256 + 21}},{{1,-1},{20,-1}},{{1,20*18*256 + 35},{15,20*18*256 + 35},{20,20*18*256 + 35},{21,20*18*256 + 35}}}, skill_desc= function(level) return "Khi sinh lùc thÊp h¬n 25% cã x¸c suÊt "..floor(Link(level,SKILLS.yaodai.autorescueskill[3]) - 20*18*256).."% tr¹ng th¸i Èn th©n \n".. floor(Link(level,SKILLS.yaodai_fuzhu.enhancehit_rate[1])).."% träng kÝch t¹o thµnh trong "..floor(Link(level,SKILLS.yaodai_fuzhu.hide[2]) / 18).." gi©y\n".. "Èn th©n t¹m thêi \n" end, }, }