Include("\\script\\skill\\head.lua") SKILLS={ quntisuijizoudong={ --群体随机走动 --skill_mintimepercastonhorse_v={{{1,10*18},{15,10*18},{20,10*18},{21,10*18}}}, --cd --skill_mintimepercast_v={{{1,15*18},{20,15*18}}}, randmove={{{1,1},{20,1}},{{1,4*18},{20,4*18}}}, missle_missrate={{{1,0},{20,0}}}, missle_hitcount={{{1,6},{20,6}}}, }, lengbingjineng={ --冷冰技能 fatallystrike_p={{{1,100},{20,100}}}, forbit_attack={ [1]={{1,1},{20,1}}, [2]={{1,18*2},{20,18*2}} }, frozen_action={{{1,1},{20,1}},{{1,18*2},{2,18*2}}}, forbit_takemedicine={{{1,1},{20,1}},{{1,18*2},{2,18*2}}}, invincibility= { {{1,18*2},{20,18*2}} }, }, gujuesha= --古绝杀 { forbit_takemedicine= { {{1,1}, {2,1}}, {{1,18*15},{2,18*15}}, {{1,0},{2,0}}, }, lifereplenish_v= { {{1,-300},{2,-300}}, {{1,18*15},{2,18*15}}, {{1,0},{2,0}}, }, frozen_action= { {{1,1}, {2,1}}, {{1,18*15},{2,18*15}}, {{1,0},{2,0}}, }, forbit_attack={ [1]={{1,1},{20,1}}, [2]={{1,18*15},{20,18*15}} }, missle_speed_v={{{1,28},{20,40}}}, skill_attackradius={{{1,1200},{20,1200}}}, skill_cost_v={{{1,0},{20,0}}}, }, tudushui={ --吐毒水 physicsenhance_p={{{1,15},{15,80},{20,160}}}, poisondamage_v={{{1,1100},{15,2500},{20,3000}},{{1,60},{20,60}},{{1,10},{20,10}}}, missle_speed_v={{{1,28},{20,40},{21,40}}}, skill_attackradius={{{1,448},{20,512},{21,512}}}, }, zhuzi_huoqiang={ --柱子火墙 firedamage_v={ [1]={{1,500},{20,4500}}, [3]={{1,500},{20,4500}} }, }, jianzhong_gu={ --剑冢蛊 fastwalkrun_p={{{1,-10},{25,-50},{30,-100}},{{1,18*2},{20,18*2}}}, colddamage_v={ [1]={{1,1},{20,100}}, [3]={{1,1},{20,100}} }, poisondamage_v={{{1,1},{20,100}},{{1,60},{20,60}},{{1,10},{20,10}}}, }, jiulong_zaitian={ --九龙在天 firedamage_v={ [1]={{1,100},{15,1500},{20,2000}}, [3]={{1,10},{15,1500},{20,2000}} }, colddamage_v={ [1]={{1,1},{20,100}}, [3]={{1,1},{20,100}} }, poisondamage_v={{{1,20},{15,60},{20,120}},{{1,60},{20,60}},{{1,10},{20,10}}}, lightingdamage_v={ [1]={{1,5},{20,8}}, [3]={{1,5},{15,150},{20,800},{30,1800}} }, }, }