function GetSkillLevelData(levelname, data, level) if (levelname == "physicsdamage_v") then return Getphysicsdamage_v(level) end; if (levelname == "poisondamage_v") then return Getpoisondamage_v(level) end; if (levelname == "skill_eventskilllevel") then return Getskill_eventskilllevel(level) end; str1 = "" return str1 end; function Param2String(Param1, Param2, Param3) return Param1..","..Param2..","..Param3 end; function Getskill_eventskilllevel(level) result = level return Param2String(result,0,0) end; function Getphysicsdamage_v(level) result1 = level * 30 result2 = level * 50 return Param2String(result1,0,result2) end; function Getpoisondamage_v(level) result = 5+level dur = 18 time = 360 return Param2String(result,time,dur) end;