function GetSkillLevelData(levelname, data, level) if (levelname == "physicsenhance_p") then return Getphysicsenhance_p(level) end; if (levelname == "skill_cost_v") then return Getskill_cost_v(level) end; if (levelname == "poisondamage_v") then return Getpoisondamage_v(level) end; str1 = "" return str1 end; function Param2String(Param1, Param2, Param3) return Param1..","..Param2..","..Param3 end; function Getphysicsenhance_p(level) result = 90+level*15 return Param2String(result,0,0) end; function Getskill_cost_v(level) result = 100 return Param2String(result,0,0) end; function Getpoisondamage_v(level) result1 = 1+floor(level/2) result2 = 100 result3 = 10 return Param2String(result1,result2,result3) end;