function GetSkillLevelData(levelname, data, level) if (levelname == "addphysicsdamage_p") then return Getaddphysicsdamage_p(level) end; if (levelname == "attackrating_p") then return Getattackrating_p(level) end; if (levelname == "deadlystrike_p") then return Getdeadlystrike_p(level) end; str1 = "" return str1 end; function Param2String(Param1, Param2, Param3) return Param1..","..Param2..","..Param3 end; function Getaddphysicsdamage_p(level) result = 10+2*level return Param2String(result,-1,2) end; function Getattackrating_p(level) result = 20+5*level return Param2String(result,-1,0) end; function Getdeadlystrike_p(level) result = 5+level return Param2String(result,-1,0) end;