function GetSkillLevelData(levelname, data, level) if (levelname == "addphysicsdamage_p") then return Getaddphysicsdamage_p(level) end; if (levelname == "attackratingenhance_p") then return Getattackratingenhance_p(level) end; if (levelname == "deadlystrikeenhance_p") then return Getdeadlystrikeenhance_p(level) end; str1 = "" return str1 end; function Param2String(Param1, Param2, Param3) return Param1..","..Param2..","..Param3 end; function Getaddphysicsdamage_p(level) result = 13+7*level return Param2String(result,-1,9) end; function Getattackratingenhance_p(level) result = 12+3*level return Param2String(result,-1,0) end; function Getdeadlystrikeenhance_p(level) result = 5+level return Param2String(result,-1,0) end;